AI Insights · Timothy · September 2022
Top 5 Ultracasual Games in the US: Q3 2022 Performance
Discover the performance trends of the top 5 ultracasual games in the US during Q3 2022, with insights on downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of the top 5 ultracasual games in the United States, according to data from Sensor Tower. Here's an overview of their downloads, revenue, and active users.
Fill The Fridge! by Rollic Games experienced a significant decline in weekly downloads, starting at approximately 410K in late June and dropping to around 84K by the end of September. Weekly revenue also showed a downward trend, peaking at $12.6K in late June and decreasing to $6K by the end of the quarter. Active users followed a similar pattern, starting at over 1M and declining to around 336K.
Goo: Slime simulator, ASMR from Exomind LTD saw modest fluctuations in weekly revenue, with a peak of approximately $5K in early August. Weekly active users remained relatively stable, starting at around 28K in late June and ending at approximately 20K by the end of September.
Slime it: Slime Game Simulator by Slime4Fun had a consistent decline in weekly revenue from $5.1K in late June to $1.6K by the end of September. Weekly downloads spiked briefly to over 3K in early July but generally remained low. Active users showed a gradual decrease, starting at around 46K and ending at approximately 34K.
Diamond Painting ASMR Coloring from Crazy Labs exhibited stable weekly revenue, hovering around $2K throughout the quarter. Weekly downloads varied, peaking at approximately 28K in early July and then declining to around 12K by the end of September. Active users showed a downward trend, starting at around 78K and decreasing to approximately 33K.
Dot to Dot: Connect the Dots by Dot to Dot s.r.o. maintained steady weekly revenue, with minor fluctuations around the $1K mark. Weekly downloads were consistent, generally staying around 5K to 6K. Active users saw a slight increase towards the end of the quarter, starting at around 8.9K and ending at approximately 8.2K.
For more detailed insights and trends, visit Sensor Tower.